About me

My name is Vlad, and I am a programmer specializing in game development with over 4 years of professional experience. My core expertise lies in C# programming, shader development, and creating good looking graphics. I primarily utilize Unity Engine to develop mobile games.

My projects

Skill test

Game with online implementation by using Photon network.
Players can build their own maps and share them with friends. There is a lot of vehicles and objects you can use. Game is using addressables, a lot of optimizations, secured and zipped JSON to maximize efficiency.

Created using: C#, Unity.
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Caucasus Parking

In this game I made only graphics (light baking, some optimizations, shaders) and online part of it. Read more

My skills

C#

This is my favorite programming language. It's simple enough for small projects, functional for larger, more serious projects, and most importantly for me, it's fast.

Unity

Unity is a great engine for both small projects and next-gen projects. It's simple, light, easy. This engine is great for experimentation, because you can write your systems in any part of the engine. Great for writing shaders and visualization of algorithms.

Addressables

I use addressables in my games to optimize memory consumtion.

Rust lang

I really like it, but only wrote simple ray tracer with it.