About me

I am a programmer, love c#, shaders, and generally create games. My dream is to be in a game development company like "Insomniac games". I have been programming for 2 years and have some expirience in it.

My projects

Still alive

Game with online implementation by using Photon network.
Destructible cars with real characteristics must fight for life, while staying in the zone. Zones move with each round and get smaller and smaller. Players are given some time to move to another zone. The player's goal is to prevent the enemy from entering the zone.

Created using: C#, Unity.
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Which door

Game made in two days on a dispute with a friend. Check how lucky you are. Read more

My skills

Python

I do not actively use python, but if there is a need for a quick implementation of the algorithm, python will always help. As for me, this is a very important language, although you can’t write a fast system in it.

C#

This is my favorite programming language. It's simple enough for small projects, functional for larger, more serious projects, and most importantly for me, it's fast.

Unity

Unity is a great engine for both small projects and next-gen projects. It's simple, light, easy. This engine is great for experimentation, because you can write your systems in any part of the engine. Great for writing shaders and visualization of algorithms.

CSS and HTML

I don't really enjoy writing HTML and CSS code, and I haven't used them much, but I did write this site somehow.